Yeah I've had a problem with pick lock failing several several times on my MUD and I was wondering if anyone had any idea on how to fix this. Picks set up in act.movement.c, and here's my code for it: case SCMD_PICK: LOCK_DOOR(ch->in_room, obj, door); if (back) LOCK_DOOR(other_room, obj, rev_dir[door]); send_to_char("The lock quickly yields to your skills.\r\n", ch); strcpy(buf, "$n skillfully picks the lock on "); break; } Anyone got any ideas? For some people it fails over 300 times. No exaggeration there either :) -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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