#2 - W/out the spell errors - sorry

From: Surgeon (webremedies@home.com)
Date: 12/11/00


Ok great Tony and thanks alot for the detailed description
pertaining to all areas of matter at hand

*WITHOUT THE SPELLING ERRORS* - SORRY BOUT FIRST ONE.
what I have set up in an ACMD(do_scavage)
if(zone_table[world[IN_ROOM(d->character)].zone].scav_counter > 0 &&
zone_table[world[IN_ROOM(d->character)].zone].scav_counter <=
zone_table[world[IN_ROOM(d->character)].zone].scav_count)
 (zone_table[world[IN_ROOM(d->character)].zone].scav_counter)--;

I can get everything to compile, a little problems with 'd'
I believe it was just a struct descriptor_data *d or something like that
at the top of the ACMD, *however* it crashes, and I also get problems
with d is unitialized, I realized I have not assigned d a value in the
ACMD, but exactly how do I fix both problems?
it crashes now on the scavage command,

Thanks
 Surg

--
   +---------------------------------------------------------------+
   | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html |
   | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html |
   +---------------------------------------------------------------+



This archive was generated by hypermail 2b30 : 04/11/01 PDT