On Sun, 14 Jan 2001, Craig Cooney wrote: >else if (PARTNER(ch) != GET_NAME(victim)) { > >Change the else if to look like like this instead: > >else if (*PARTNER(ch) != *GET_NAME(victim)) { I'm going to assume PARTNER works like FIGHTING since I haven't seen the code and that would make the most sense. Ideally you would use the 'id' number everything has like: else if (GET_IDNUM(PARTNER(ch)) != GET_IDNUM(victim)) { Your change is probably referencing pfile_pos: struct char_data { int pfilepos; /* playerfile pos */ [...] Unless PARTNER returns the GET_NAME of the specified person, which doesn't make much sense because that's what 'id' is for. -- George Greer | If it's about the CircleMUD mailing list, greerga@circlemud.org | mail owner-circle@post.queensu.ca instead. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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