On Mon, 15 Jan 2001 03:46:48 -0600, Patrick Dughi wrote: [snipped large list of terminal types] > Hey - don't forget about apples or amigas. They each had their >own console setup, and you have to assume that someone has written a >commandline telnet clinet for them that uses some sort of native >pass-through. Never can tell. I don't remember the amiga having any sort of native color-coding at the command shell. How about support for Commodore Graphics, though? The old C64 only had 16 colors, but it was a much better set than what we're using in modern muds. It also had a very nice set of graphic building blocks (I used to draw a mean castle) and it used only one byte per color change or graphic character if I remember correctly. Sure, we'd all have to paint symbols all over our keyboards. Small price to pay. There's a complete tcp/ip stack and basic internet applications fot the 64 floating around on the web somewhere. What better use for that old workhorse than a dedicated mud terminal? Those of us unfortunate enough to be lacking a 64 can fire up an emulator to do our mudding. Sam -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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