Re: Fare share of exp in group_gain()

From: Shane P. Lee (tacodog21@yahoo.com)
Date: 01/15/01


> On Mon, 15 Jan 2001, Shane P. Lee wrote:
>
> >----Michael Gallagher----
> >I see your point, I do want to stop high levels helping low levels
> >too much.
> >----snip----
> >
> >That would be simple enough. Restrict the group command so that only
> >players within 5 or so levels of each other can group together.
>
> That's awfully arbitrary. (Fix the problem, not the symptom.)
>

I agree. Since I don't restrict grouping at all, I was only suggesting
something I saw on another MUD.

As far as restrictions go, I am only concerned with balancing EQ and
MOBs. There's a lot more to balancing than just that, and that's where
zone flags come in. High-power MOBs should only be accessible to
higher-level players (IMHO).
If zones are flagged for certain levels, this problem should never
arise.

(Please don't flame me, I would like to get off this subject :P)
-FIRE

=====
"Here's something to think about:  How come you never see
a headline like `Psychic Wins Lottery'?"
                -- Jay Leno

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