> Thanks alot, with just a little bit of tweaking, I got check_trap to work > fine, all i need to do now is play with the trap code itself, but right now > i can make traps that injure people when they walk into the room :p working > on getting traps that load mobs properly next and maybe some other things. for those of us who are interested can you paste in what you have after the tweeking -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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