On Tue, 27 Feb 2001 16:11:48 -0500 Paul Carley <pcarley@BRESNANLINK.NET> writes: > Only disadvantage I see would be the drive space to keep the mob > file. > > Any thoughts or considerations? Anyone done this? I've been working on this for the last few weeks, on and off...it's easy to make a few adjustments to ASCII pfiles to make them mob-safe (don't initialize player_specials, get sdesc, not name and such). A good way to save space would be to save the mobs "base" number (i.e. a modified puff would have base num 1) and then only save the stats that have been changed, also, record the loadroom and new items...sample: Base: 1 //(Puff the Fractal Dragon) Name: Puff the Strongest Fractal Dragon //(A new name!) Str : 20 //(*Flex*) Ldrm: 1 //(Load to the void) Eqip: 10 25 //(give it a waybread at eq slot 25 (inventory with my changes)) Eqip: 10 14 //(holding a waybread) And there you have it: a strong puff with 2 waybreads, ready to serve. Another concern is not loading the mob from the zonefile if it has been saved. ^Blaize^ ________________________________________________________________ GET INTERNET ACCESS FROM JUNO! Juno offers FREE or PREMIUM Internet access for less! Join Juno today! For your FREE software, visit: http://dl.www.juno.com/get/tagj. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/04/01 PST