Someone Wrote:
>Heres what I have, and whenever I put in an arguement it crashes.
>[...]
>for (level = 0; level <= 8 || found_level > 0; level++){
Found_level has not been intalized...add found_level = 0 in beginging of
for loop.
Anyway...if found_level = 1 this loop will go on and on...so level will
get high,
and spell_db[level] will be unintalized. I think what you want is
for (level = 0, found_level = 0; level <= 8 && found level; level++){
that should solve it.
>[...]
>SET_MEM_USED(ch, found_level - 1, (GET_MEM_USED(ch, found_level - 1) +
1));
I would put SET_MEM_USED, GET_MEM_USED, and spell_db on the same level to
avoid all
this found_level -1 and found_level +1 stuff...it might screw you up if
you try to add to the code.
^Blaize^
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