On Wed, 14 Mar 2001, Jeremy Overbay wrote: > ----- Original Message ----- [snip] > > Try one of these: > > act.wizard.c:1327: vict->real_abils.intel = 25; > these are all part of wiz commands and seem to have nothing to do with > initial character generation. [snip] > > constants.c:543: {7, 14, 1750, 40}, /* str = 25 */ > this is part of the ability score applies code...also seems to be nothing to > do with initial character generation. [snip] > > db.c:2540: ch->real_abils.intel = 25; > these define the stats of a god character(usually the first to log into the > mud). [snip] > yeah...simple...but still not helpful. Unless somehow the stat editor is > defaulting to god abilities...but the level is staying at 1 and they don't > have any other godly attributes...just the ability scores. weird stuff. I > guess I will mess around with it a bit more....but I may just put stat > editor after class like in the snippet even though this will not allow me to > limit classes according to ability scores. ::shrug:: Not the best > situation...but I know it will work. > > thank you much, > > l8r I started out with asking the list a problem with the stats saving and I managed to fix it myself. It was a problem in interpreter.c for certain. I dont recall the exact line, but this is what I have for it. Note that I have the player pick a class last, rather than roll their stats, so some shifting of lines had to be taken to get it to work correctly. Sorry this is rather long, but I wanted to make sure some people with the similar problem I had might be able to benefit with seeing everything. Also note: With how I did it Ive noticed no problems with the plr_index. **Mailer code** SEND_TO_Q(race_menu, d); SEND_TO_Q("\r\nRace: ", d); STATE(d) = CON_QRACE; break; case CON_QRACE: if ((GET_RACE(d->character) = parse_race(*arg)) == RACE_UNDEFINED) { SEND_TO_Q("\r\nThat's not a race.\r\nRace: ", d); return; } SEND_TO_Q(ethos_menu, d); SEND_TO_Q("Ethos: ", d); STATE(d) = CON_QETHOS; break; case CON_QETHOS: load_result = parse_ethos(*arg); if (load_result == ETHOS_UNDEFINED){ SEND_TO_Q("\r\nThat's not an ethos.\r\nEthos: ", d); return; } else if (is_valid_ethos(GET_CLASS(d->character), load_result) != TRUE){ SEND_TO_Q("\r\nThat is not a valid ethos for your class.\r\n Ethos: ", d); return; } else GET_ETHOS(d->character) = load_result; switch (GET_ETHOS(d->character)) { case 'a': case 'A': GET_ALIGNMENT(d->character) = 1000; case 'b': case 'B': GET_ALIGNMENT(d->character) = 0; case 'c': case 'C': GET_ALIGNMENT(d->character) = -1000; } SEND_TO_Q(deity_menu, d); SEND_TO_Q("Deity: ", d); STATE(d) = CON_QDEITY; break; case CON_QDEITY: load_result = parse_deity(*arg); if (load_result == DEITY_UNDEFINED){ SEND_TO_Q("\r\nThat's not a deity.\r\nDeity: ", d); return; } else if (is_valid_deity(GET_ETHOS(d->character), load_result) != TRUE){ SEND_TO_Q("\r\nThat is not a valid deity for your ethos.\r\n Deity: ", d); return; } else GET_DEITY(d->character) = load_result; if (GET_PFILEPOS(d->character) < 0) GET_PFILEPOS(d->character) = create_entry(GET_NAME(d->character)); init_char(d->character); if (!d->olc) CREATE(d->olc, struct oasis_olc_data, 1); STATE(d) = CON_QSTATS; init_stats(d); break; case CON_QSTATS: if (parse_stats(d, arg)) { if(d->olc) free(d->olc); save_player_index(); save_char(d->character, NOWHERE); SEND_TO_Q(class_menu, d); SEND_TO_Q("\r\nClass: ", d); STATE(d) = CON_QCLASS; break; case CON_QCLASS: if ((GET_CLASS(d->character) = parse_class(*arg)) == CLASS_UNDEFINED) { SEND_TO_Q("\r\nThat's not a class.\r\nClass: ", d); return; } SEND_TO_Q(motd, d); -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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