On Fri, 16 Mar 2001, Brian Hartvigsen wrote: >Okay I'm noticing that Oasis uses descriptor_data instead of char_data. >Why is this? Mobs don't need OLC information. >do I need to use descriptor_data to implement the menu based combat or is >it safe to add something to the char_data structure to accomidate my >needs for this purpose? You can intermix ch->desc and d->character if you find you need the other. You can also do ch->desc->character if you're feeling odd. >And what really is descriptor_data anyway? A human player connection. -- George Greer greerga@circlemud.org -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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