Re: Another Question about Oasis and Menues

From: George Greer (greerga@circlemud.org)
Date: 03/16/01


On Fri, 16 Mar 2001, Brian Hartvigsen wrote:

>Okay I'm noticing that Oasis uses descriptor_data instead of char_data.
>Why is this?

Mobs don't need OLC information.

>do I need to use descriptor_data to implement the menu based combat or is
>it safe to add something to the char_data structure to accomidate my
>needs for this purpose?

You can intermix ch->desc and d->character if you find you need the
other.  You can also do ch->desc->character if you're feeling odd.

>And what really is descriptor_data anyway?

A human player connection.

--
George Greer
greerga@circlemud.org

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