Re: 128bitvector

From: Robert Masten (RobertM@foxracing.com)
Date: 03/21/01


> Changing it is easier now, but not impossible later.  Sooner or later you'll
> run out of room in one of the bitvectors and you will have to figure out a
> solution.

Just for the sake of conversation, why hasn't the base circle code moved to
bitvectors for aff, prf, mob, etc? And moved to long values for vnums?

Is this just a 'memory used' issue?

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