Ok! Let me start by thanking you guys for your good help over the past few months. I have what I suspect is a fairly simple problem now: When I select a certain combination of mob flags in medit, the changes are lost on reboot. When I save the mob file to disk, and examine it, I see something like: -2145386488 0 0 0 2064 67174400 0 0 500 E on the MOB_FLAGS line. This particular line, the first number is a combination of MOB_ flags # 4, 22 and 32. My assumption is that the storage of these values is simply too small for the possible values, but the saved.act is a long, and I would think it would allow for plenty of space. I'm not certain how the translation to the file proceeds, but the format line in medit.c looks like this: "%ld %ld %ld %ld %d %d %d %d %ld %d E\n" and the corresponding values are: MOB_FLAGS(mob)[0], MOB_FLAGS(mob)[1], MOB_FLAGS(mob)[2], MOB_FLAGS(mob)[3], AFF_FLAGS(mob)[0], AFF_FLAGS(mob)[1], AFF_FLAGS(mob)[2], AFF_FLAGS(mob)[3], GET_ALIGNMENT(mob), GET_LEVEL(mob), also, all the declarations in asciiflag_conv, parsing the information in db.c, are longs. Is this exceeding the size of a long, or is there some way to change the way the flag values are calculated/distrubuted in the .mob file? Any help is greatly appreciated, -Alex 3.0 -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/05/01 PST