----- Original Message ----- From: "Patrick Dughi" <dughi@IMAXX.NET> Sent: Wednesday, June 27, 2001 5:16 PM > Is it a paridigm shift that would leave text-only players > stranded? Yep. Would it attract a zillion more players on the side...very > probably... It's been an idea that's been clunking around for a few years. You explained things in much greater detail than I did, and I am generally in agreement with it except for the idea of creating a graphical client. Text-based MUDs fill a niche; creativity and imagination give them life rather than pretty pictures. There are plenty of alternatives for people who prefer graphics-- I wouldn't want to try to compete with them. Or perhaps more to the point, I wouldn't want Circle to try to compete with them. If there is a good way to do coordinate-based movement without doing graphics, I'd be in favor of it. In fact, I already draw ASCII maps of my rooms to provide visual clues when characters are traveling around. I find that it speeds movement tremendously without compromising compatibility. I haven't really thought about how easily it could be adapted to a coordinate system, but it might be a viable option. Mike -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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