On Thu, 28 Jun 2001, Paolo Greco wrote: >> Is it a paridigm shift that would leave text-only players >> stranded? Yep. Would it attract a zillion more players on the side...very >> probably... It's been an idea that's been clunking around for a few years. >> PjD >I'm with you, i'll follow you to hell =) >But we should look back, at compability... a mud like this won't be >compatible with anything i suppose... >No oasis, no rooms, no mob-routines... we'll have to rewrite an entire new >mud... You'd want to at that point, whether you could use the old code or not. >Would it be a circlemud at all? Maybe. Depends on how wacky Daniel and I are feeling. Even then we'd probably start text-based until the engine ran well enough to throw a graphical client onto it. Check out http://www.worldforge.org/ They're going for the sort of thing you're thinking of, graphical-only. -- George Greer greerga@circlemud.org -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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