Hi all! Sure hope one or three of you can help me out with this. I'm wanting to add a session-only flag that gets set when the connection is made (first thing in nanny), which will go away when the session is over. I was thinking of something like the ((d)->host) kinda thing, but I know better than to mess with descriptor data. I tried something like this long ago and found the experience quite painful. It can't be a normal flag, because the connection doesn't have a character in nanny() as a rule. I first tried a simple integer at the top of nanny, changing it as needed, but once the player has reached CON_PLAYING, the gig is up. I need something more global, without destroying my descriptor data. Any clue, hints, psuedo-code? -FIRE +------------------------------------------------------------------+------+ | Get your MUD on @ Euridia.com! | __ | | http://www.euridia.com -- Your ultimate MUD resource | (oO) | | telnet://euridia.com:4545 -- Euridia MUD | /||\ | | telnet://euridia.com:4000 -- The E2K Project | | +------------------------------------------------------------------+------+ -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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