NeoStar wrote: > > I am using a color code system where you type &number anywhere in the code > or in the MUD to allow for extensive customization both for the players and > myself. But I know how awful things can look when people decide to go crazy > with it. I want to make it so that certain channels ignore the &n and just > print it out regularly. I am totally clueless about where to start!! > ex. someone types: > title &1this would be a red title&0 > and instead of having their title actually become red, having it show the > &1 and &0 or maybe just removing them completely from the result. Note: mailer code: void strip_colorcodes(char *inbuf) { char *outbuf = inbuf; do { if (!(*inbuf == '&' && *++inbuf != '&')) { *outbuf = *inbuf; outbuf++; } } while (*inbuf++); } Peter -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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