Dear All, Trying to create a new room after the world has been loaded. Calling the below causes errors - can someone point me in the right direction? top_of_world++; CREATE(world[(int) top_of_world], struct room_data, 1); PS: I know the rest. Just dont know how to create a new room. Thanks. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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