On Wed, 5 Dec 2001, George Greer wrote: > So no, you should not have it. I need to go beat shop.c into submission > and use 'shop_[vr]num' more than 'int' first anyway. About shop_rnum/shop_vnum being of type 'int': Why them and not the other rnum/vnum types? Changing all rnum/vnum types to 'int' gives you a much wider range of rooms/mobs/etc to play with, and it's still safe to use bad checks against -1. :) At least I changed those typedefs to 'int', and it works fine... :) / Joachim ======================================================================= The Arrow http://pileborg.org/~arrow/ Joachim Pileborg mailto:arrow@tpileborg.org ======================================================================= "Everyone wants to go to heaven, but no one wants to die" - Two Witches -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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