On Fri, 7 Dec 2001, The Arrow wrote: > About shop_rnum/shop_vnum being of type 'int': Why them and not the > other rnum/vnum types? Changing all rnum/vnum types to 'int' gives you > a much wider range of rooms/mobs/etc to play with, and it's still safe > to use bad checks against -1. :) ...because virtual numbers are stored in binary player and object files. Changing their size will break binary compatability. -dak -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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