From: Daniel A. Koepke <dkoepke@CIRCLEMUD.ORG> > On Fri, 7 Dec 2001, The Arrow wrote: > > > About shop_rnum/shop_vnum being of type 'int': Why them and not the > > other rnum/vnum types? Changing all rnum/vnum types to 'int' gives you > > a much wider range of rooms/mobs/etc to play with, and it's still safe > > to use bad checks against -1. :) > > ...because virtual numbers are stored in binary player and object files. > Changing their size will break binary compatability. > > -dak Hmmm... It's tempting to switch mine to (unsigned?) ints, since there ARE no players in mine (yet). <G> That would be a lot of new room numbers available for use. (my group has grand schemes and ideas in mind ;) Larry Larry Robinson krenshala@jump.net :wq -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | +---------------------------------------------------------------+
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