As a long-time winblows user and I'll say this...unless Winblows makes a dramatic improvement in both it's capabilities and security, I seriously doubt Windows can even come close to the handling power of *nix. Yes, I am using Winblows (XP of all versions, it came with my laptop and I haven't gotten Windows 2k to replace it). I do agree with you that patch should not be used, especially for newbies, but as you said, they stop working once your mud gets away from stock mud. As for ideas, I, too, had been toying with the idea of putting out a posting for discussing ideas and game balance but I've nixed it since this is really a forum for mud coding. What does everyone else think? I have an idea where we should put up a heavily documented stock mud and post it for newbies to download and understand. I am in the process of doing the annotation but I'm still debating on uploading it. On the one hand, we can save a lot of newbie questions by directing them to the annotated version, but, on the other hand, newbies benefit more if they go through the code themselves and study how it works and playing with it. Right now, I'm leaning to the latter. I also have an idea of taking out levels (or at least making them invisible to the player). I've been toying with this idea in my mind but could not figure out a good way to give the experience of progress to the player. Now I've thought of using skills as a form of progress but what happens when they've maxed out the skill? Have the skills degrade over time if not used? All this falls under game balance. Not only you have to learn C and code but you need to be a game designer and consider game balance. Every idea you have, has the possibility of changing the game balance. I can say a whole lot more but I'll sign off and let someone else run with the conversation. I do find this topic very interesting and would like to continue it, even if we continue it in different threads. Gerald Florence (Septe) -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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