CircleMUD List
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Starting: 01/03/02
Ending: 01/31/02
- (Oh no, another release. And now I have to patch it!)
- 128 Bit converter
- [CIRCLE] Adding More Levels to Circlemud
- [CIRCLE] Autorun
- [circle] Keeping Aliases
- [CIRCLE] Whois Problems...
- [circle][code] Bitvectors
- [code]
- [CODE] [CIRCLE] Regeneration
- [CODE] confused on:
- [code] fireshield spell
- [CODE] Giving away qpoints
- [CODE] levels and advance
- [CODE] Meta shop
- [CODE] MSVC Makefile
- [CODE] Recall option
- [Code] Whats the address to submit a piece of code?
- [Code][BUG] do_restore
- [CODE]jail/spec_proc
- [Cygwin] I have problems using Cygwin.
- [FLAME]
- [META] A new age, a new way of doing things.
- [New Code] New Autoexit Code: Autoexit #6
- [Newbie] Anyone used the vehicles snippet before?
- [NEWBIE] Bitvectors
- [newbie] BuildWalk
- [Newbie] Copyover
- [NEWBIE] Declaring a new start room
- [NEWBIE] DG Scripting
- [Newbie] Display question
- [Newbie] Newbie Gear
- [NEWBIE] Skills learnable by all
- [NEWBIE] Special Poofout and Poofin
- [NEWBIE][CIRCLE]Copyover
- [NEWBIE][CIRCLE]Wear Command
- [NEWBIE][CODE] magic leaf
- [Newbie][Code] Opening doors/objects message.
- [Newbie][Code] Opening/Closing doors/objects messages
- [NEWBIE][CODE] Syserr when doing autorun
- [NEWBIE][LONG] Skills learnable by all
- [NEWBIE]MY MUD WONT RUN!?!
- [OLC] OLC-like Web system
- [SYSTEM-LINUX] Finding Memory Leaks : Help please.
- ACMD(do_quit)
- Adding Levels (redux)
- Adding More Levels to Circlemud
- Aedit
- An idea for player-deities
- Archery
- Area Deisgner
- Automap or something
- Autorun
- Autorun for Win*
- Bitvectors
- bpl20 release candidate
- C-Break
- Circle as a service
- CircleMUD (beta) Patchlevel 20 released
- CircleMUD Bundles
- CircleMUD Questions
- CircleMUD with OLC and DG Scripts
- Color Code
- Compile problems
- CON_ replacement
- Contributing Source code
- Cygwin
- Debug with Visual C++ 5.0
- Del's Bundle
- Deleting Characters
- do_who problem/legend system/GET_LEVEL(tch)
- error when connecting to mud
- Events & Casting
- Get_line and cygwin
- Goto loop hole
- Ideas
- Ideas (RPG)
- Ideas - Immortal Conviniences
- Ideas - levels
- Ideas for Snippet/Patch
- IMMGossip and Newbie command
- Interpreter.c Problems.
- Isay command
- Leaving a room
- look_in_direction & auto_exits
- Maximum level configuration
- Midgaard (was: Ideas)
- Minor rant...please don't feel you have to reply. *smile*
- mobact.c
- More Immortal Level Positions and Renaming Them Problems
- Mud time / Players age
- NameChange Compile Error
- Need help from you coders who've seen Dragonball Z..
- NEWBIE...Needs help with sac code
- OLC
- Open/Closing/Unlocking/Locking Doors/Objects Message to player.
- Patching in Windows
- Player File
- Player id_num - Bug?
- PRF & PLR flags max 32?
- Problem with EMail Registration Code
- problem with vict being uninitialized/ crashing
- prompt
- Pueblo MUD Client
- Question on 2 Handed System
- question on room flags
- randomising
- Ranged Weapons in
- Recall Command
- Regarding Del's bundled bpl18, and color related greetings.
- Running CircleMUD in windows
- Sacrifice Code
- Segfaults, Crashes, And Closed Sockets
- Shell Access
- Shops are not Loading
- Shops still not Saving
- Special Sequence in spec_procs.c
- starting player configuration
- Thought on a level-less and class-less system
- TO_ROOM problem
- Triggers
- Using player.name in handler.c...
- What are the errors?
- Whois Problems...
- Windows 2000 server
- Wizlist Max Chars (Or Something)
Last message date: 01/31/02
Archived on: 06/25/03 PDT
494 messages sorted by:
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: 06/25/03 PDT