> As for ideas, I, too, had been toying with the idea of putting out a posting > for discussing ideas and game balance but I've nixed it since this is really > a forum for mud coding. What does everyone else think? this is a forum for discussing circlemuds. coding, balance, and ideas. > I have an idea where we should put up a heavily documented stock mud and > post it for newbies to download and understand george and i have been discussing documenting the base code as it stands, but we're still deciding how. ae. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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