----- Original Message ----- From: "krenshala" <krenshala@JUMP.NET> <snip> > This reminds me, I need to add my modified look into my new pl19 codebase > (started over since Circle had matured 3 patch levels while I was derelict > in my mud creating duties). > > I'm sure someone else has done the same before, but the basics are: if you > look in a direction, and that direction contains an exit you either see a) > the "door" if it's closed, or b) the general contents (ie, mobs/objs) of the > room in that direction if the "door" is open. The next step (that we didn't > get to before) was to add archery code that would allow you to shoot bows > (and spells for that matter) at mobs (and players if we go PK==yes) that are > in that next room. > How do you plan to handle the off-balancing of archery ? - I mean, when you shoot into the next room and hit a mob, does it come out and try to attack you ? - Or does it just stand there, waiting for the next arrow/fireball ? - If the mob actually starts hunting the attacker, how does sentinel mobs handle it ? - Will you make it so you don't break the shops, if the keeper isn't in his shop, and how is mobs designed as 'gateguards' etc. handled ? - Are there any mobs firing spells/arrows into neighbouring rooms, or is it PC-only ? - Do you get experience points for killing stuff in the next room ? - In that case, what happens when half a group has fled to the next room when a mob is killed ? The above was some of the things we asked ourselves - thus, we decided not to implement ranged weapons, at least not anytime soon. > [how's THAT for ObCircle content :) ] It really got me going :P Adding archery code isn't hard, heck half of the stuff you need (bows and arrows) is already there. However, suddenly being able to fire into the next room raises a lot of design issues. Welcor -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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