> void look_in_direction(struct char_data * ch, int dir)
> {
[snip]
> }
>
try
void look_in_direction(struct char_data * ch, int dir){
room_rnum original = IN_ROOM(ch);
char_from_room(ch);
char_to_room(world[original].dir_option[dir].to_room)
look_at_room(ch);
char_from_room(ch);
char_to_room(original);
}
It is mailer code, out of my head, and may have a few bugs, but
they should be fixed easily.
Blaize
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