> On Sun, 13 Jan 2002, krenshala wrote: > > >I think an easier fix would be to have someone that is using Circle on > >Windows create autorun.bat that does the same as the perl or shell > >scripts that come with the stock code. > It'd be more useful if you didn't have to smack "Ok" every time the game > crashes in order for the script to restart it. There are programs to > handle that, but they're not included with CircleMUD. > there is a program called "ServerDoc (or , Server doc). This runs the program and it reboots it whenever it crashes. Also, for alot of you "newer" ppl, or new for windows, if you run the executable after building in "debug", it will crash alot more, but you can then find the exact reason, and trace the code. you cant with release, but it crashes less (but you wont know always when there is a problem). -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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