Hello for all... I altered in the strucs. h the part that refers to the lvl_impl, lvl_immort,etc. . . I added levels and table of experience in the class. c I have deleted all the objects, aliases, the file players and I recompiled CircleMUD. As result, I obtained the 104 levels that I configured, however whenever somebody arrives in the level 101 (immortal) it already passes automatically for level 104 (implementor). how do I correct this? Thank you ICQ: 57749458 -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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