> I altered in the strucs. h the part that refers to the lvl_impl, >lvl_immort,etc. . . > I added levels and table of experience in the class. c > I have deleted all the objects, aliases, the file players and I >recompiled CircleMUD. > As result, I obtained the 104 levels that I configured, however >whenever somebody arrives in the level 101 (immortal) it already >passes automatically for level 104 (implementor). how do I correct >this? Did you happen to change the EXP_MAX before the exp table? That should explain your error. _________________________________________________________________ MSN Photos is the easiest way to share and print your photos: http://photos.msn.com/support/worldwide.aspx -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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