I'm reconsidering changing special procedures to differentiate between mob and violence pulse calls. The problem is that much of the existing spec-procs rely upon ch being the mobile when there is no command. Consider a spec-proc like: if (cmd || !AWAKE(ch) || !FIGHTING(ch)) return (FALSE); act("$n cowers.", FALSE, ch, NULL, NULL, TO_NOT_VICT); act("$n cowers from you.", FALSE, ch, NULL, FIGHTING(ch), TO_VICT); act("You cower from $N.", FALSE, ch, NULL, FIGHTING(ch), TO_CHAR); which would need to be changed to read: struct char_data *mob = (struct char_data *) me; if (cmd || !AWAKE(mob) || ch == mob) return (FALSE); act("$n cowers.", FALSE, mob, NULL, NULL, TO_NOT_VICT); act("$n cowers from you.", FALSE, mob, NULL, ch, TO_VICT); act("You cower from $N.", FALSE, mob, NULL, ch, TO_CHAR); These sorts of changes can get ugly; the problem is the side-effect of altering the behavior of existing code (almost all non-stock spec-procs). This indicates to me that this is NOT an appropriate change for a beta release. Any thoughts? -dak -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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