[NEWBIE] Script problem

From: Matt Tolton (matt@tolton.com)
Date: 03/15/02


I've written a dgscript with the wear trigger for a teleportation ring.
Something odd is happening, though...for some reason the script seems to
periodically execute, even if the person isn't actually putting the object
on at that moment.  (It does work as intended when the person actually wears
it, though.)  It gives the following error ONLY when it seemingly randomly
decides to execute the trigger:

[ SCRIPT ERR: Obj (a small gold ring, VNum 4589): oecho called by object in
NOWHERE ]
Loaf disappears in a flash of light!
[ SCRIPT ERR: Obj (a small gold ring, VNum 4589): oecho called by object in
NOWHERE ]
Testsepher disappears in a flash of light!
[ SCRIPT ERR: Obj (a small gold ring, VNum 4589): oecho called by object in
NOWHERE ]
Nefarious disappears in a flash of light!


Any help/insight would be appreciated.

Thanks,

Matt

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