Re: [newbie] abilities restriction

From: Zizazat Lazuras (zizazat@hotmail.com)
Date: 03/27/02


>Anyway, all of this works well until the new player wears or wields
>anything.  At that point all stats revert to *no more than* 18 in any
>given characteristic. Is there a way(s) to overcome this restriction?
>If so, what is the best solution?

What you are looking for is in handler.c in affect_total

  /* Make certain values are between 0..25, not < 0 and not > 25! */

  i = (IS_NPC(ch) ? 25 : 18);

--Ziz

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