Re: Problem with AFF using 64 bit

From: Scott Meisenholder (scmeis1@hotmail.com)
Date: 05/02/02


Hello all,
   I figured out my little problem, it was the way it was being saved and
loaded from ascii players. Had to go back in change the aff load from %d to
%llu and change the declaration in the top of the fuction call from in to
bitvector_t and walla it worked!



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