Artovil wrote: > >I've been using assemblies patch in my development mud but i've noticed > >strange behaviour. > My suggestion is that you put in another property field on the assembly > objects, number, and with that you add a new menu and assign how many of > the specified object is required. Should be dead easy to implement. No, I > have no code, but I know I added skills to all my assemblies (so that I > could check a skill before the object was made), and that was a piece of cake. Done it already... very easy, i added a skill modifier, a skill minimum, etc etc. But when i tried to add the quantity needed, i ended up in tons of headaches... This night i'll try it again... Paolo -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 06/25/03 PDT