Re: PADDING0

From: George Greer (greerga@circlemud.org)
Date: 05/17/02


On Sat, 18 May 2002, Peter Finlayson wrote:

>> It'll be removed whenever we move to ASCII player files.
>
>Tell me, why do we want to move?

Because binary is not suited to how the MUD manages the player database and
its disadvantages are particularly annoying.

Text parsing can be really fast.  You might be surprised to know that a
lex+yacc parser loads the CircleMUD world faster than the current db.c code
does.

--
George Greer
greerga@circlemud.org

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