Re: [newbie] another error with weapon spells with bpl21

From: Peter d (death_comes_to_all@hotmail.com)
Date: 06/29/02


>Well, the "hit" variable was used (I think I put it in some comments in
>the snippet) because of the way I implemented multi-hits.  I only wanted
>the weapon to go off once per round when there was one or more
>successful hints.
>
>I'm gonna make it a diff vs the new version.
>
> >otherwise, the code works like a charm :)
>
>Thanks, but about a month after I put it up I found about 5 or 6 real
>annoying problems with it.
>
I too am using multihit for players, and multihit for mobs..
any suggestions on how to make it happen the way you did it?
hit = FALSE; did not work anyways..

what kind of annoying problems would that be? so that i won't be surprised
when i get them :)
is it easy to implement the weapon spells into stat and identify?

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