Clinton Davis wrote: > I have an interesting problem. If I up the levels on my bpl14 to 128 > and up, it gives me some NICE looking compilation messages (not). Nanny > code, and anything to do with levels or wizcommands returns one of two > messages usually. > "warning: comparison is always true due to a limited range of data > type" > "warning: comparison is always false due to a limited range of data > type" > > I am unsure how to fix this.... any suggestions, etc? Look char_player_data in structs.h, level is defined as "byte"; this means it only can store numbers within a limited range. If you want bigger numbers, you should change it to "int". BUT: you can break things and if you don't know what you're doing, better stay with the 128 levels limit. Good ol' RTFM would do the trick, though. Regards, -- Leonardo Herrera L. mailto:leus@epublish.cl -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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