From: "Mythran" <kip_potter@HOTMAIL.COM> > [...]BUT, since dg_scripts are a major part of the downloads with Oasis, > if I do end up officially programming the Oasis packages, then I will also > add support / patches for dg_scripts as an extra patch included with Oasis. > The one catch is, I will need permission from the current maintainer (if > any) of dg_scripts. Actually I'd say it's the other way around. I'd like very much to make my dg patches against a new and improved version of OasisOLC. The current version (2.0.1) hasn't been updated correctly to bpl21 yet, a fact I tried to remedy in my latest dg patch. I'm not planning on maintaining Oasis as such, since dg scripts is enough for me to handle. > If none exist, then I will probably take over the dev > of DGScripts as well... One exists. Thanks for the offer, though. > <snip> > Hey Greer!! Any info about Oasis that I should know about? How about > DGScripts? Your first born child, can I have? > DG scripts was originally constructed by Eric Green of Deaths Gate MUD, hence the name. Deaths Gate was written in C++, but Mark A. Heilpern of OmegaMUD converted the files to C, and made a publically available patch. He maintained this until v0.99pl7 (in 1998), where I took over (in 2001). v0.99pl8 has just hit the ftp site. The bug reports I get are sometimes hard to fix, since most of them just state things doesn't work. They work on my local version... Welcor -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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