It seems like whenever I make alterations to the char_player_data structure memory in my game starts becoming corrupt. Odd thing is, it seems to be completely random. Like when I shift a new field around inside the structure to a different location the problem will seem to solve itself. I even commented out some fields I added, and the presence of the comments alone seemed to have the same affect. If there's something I'm overlooking, please let me know. This sucks. :) -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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