>> dummy_mob. Anyone have any thoughts on this? Would this be feasible? >> Would it be likely? > > Maybe I misunderstood what you are trying to say, but I just added to > the > mob_special_data an mskill array just like players have. Not quite. Moving the entire player skill array to a neutral place, so that it can be used for both players and mobs without problems. That means less overhead as it doesn't require 2 complete arrays to do the job of 1. -- Now with PGP Encryption! Ask for your public key TODAY! -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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