Re: [CODE][OASIS] Extra object flags

From: tap3w0rm (tap3_w0rm@attbi.com)
Date: 11/05/02


ok on the web sitesomeone said somethign abtou having long long's tomove
from
32 to 64 possable flag's. now i am useing MSVC++6.0 i dont think i am goign
to
be able to do that so am i stuck with hand patching the 128 bit patch in or
is there
anythign else i can do?

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