--- Tseran <Tseran@SEXMAGNET.COM> wrote: > > 1. Highly data driven. move all of the static > string stuff to files and > > see about moving a lot of the hard coded numbers > and stuff like levels > > and their titles for example to files as well. > > I also think it would work well having things like > saving throws, class > info, skills, spells also done in this fashion. Adding onto this idea, why not a mysql flavor of CircleMUD? Upsides include web adminstration, ease of adding new code to your mud (e.g. easier to add in things that require varibles w/o all the mess of opening files and parseing), while downsides would include servers not having mysql, and mysql downtime issues ;P __________________________________________________ Do you Yahoo!? Yahoo! Web Hosting - Let the expert host your site http://webhosting.yahoo.com -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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