OK.... Go to db.c and look for the function "save_char". /* This version of save_char allows ch->desc to be null (to allow "set file" to use it). This causes the player's last host and probably last login to null out. */ if (!PLR_FLAGGED(ch, PLR_LOADROOM)) { if (load_room == NOWHERE) GET_LOADROOM(ch) = NOWHERE; else After that little piece there should be a line like: GET_LOADROOM(ch) = world[real_room].number Change that to GET_LOADROOM(ch) = world[real_room(load_room)].number; Anymore questions, please feel free to email me. Kevin Dethlefs Demortes -- "You laugh because I'm different. I laugh because you're all the same." "I'm all for a democracy. When does the USA become a democracy?" "I plead the fifth." -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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