This has crossed my mind a few times and i was wondering if anyone has saw it or attempted doing something similar. Basically Keeping Combat running off the origional THAC0 system but instead of running automatic combat or a regular event based combat that between each "round" of fighting the mud would prompt the user for a choice of commands, like Final Fantasy. Players would have three-four command catagory's depending on class, like a fighter would have Attack(normal hit with weapon) Skill(kick, punch ect..) Item(quaffing a potion), whereas a mage would have Attack, Skill, Spell, Item. It would have to not stop fighting but delay combat until both players have chosen what they want to do next, and although i havent figured out a way to do this yet, any comment's or suggestions would be greatly appreciated. jmu -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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