I know the zone file typically stores the max # in game, but I seem to be lost of some of its workings... does that include if the player has the object? Also, why is it this information is stored so repeditively in the zone file when it could be stored on the mobile or object instead? Then if you wanted to increase the max number of mobs that are loaded in the game... you could just increase it on the mob. Sure... still load it into the room with zedit... but set the max number of the mob in the game with medit so you only have to change it one place? Any thoughts anyone? -C. -- +---------------------------------------------------------------+ | FAQ: http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | | Archives: http://post.queensu.ca/listserv/wwwarch/circle.html | | Newbie List: http://groups.yahoo.com/group/circle-newbies/ | +---------------------------------------------------------------+
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