On Sat, 1 Apr 1995, Chris Herringshaw wrote: > It's been a long time since I've done DIKU, but what springs to > mind here is the creation of another function. I assume tell > uses a function like find_char_world(), which scans the lists > of player and mobiles. A good solution would be to copy this > function into one called find_player_world(), and have > the list only check the player list. An even better solution would > be to add functionality such that a player name cannot match > a mobile's keyword. You would simply have to implement this in > the login sequence, but of course the fix would not be retroactive, > meaning Gray would still cause a problem unless you wipe the player > file or fix the names by hand. Why not just have tell always tell to the player first if there is one? Same with summon, i havent checked but they probably call the same function. Is it just me? Or do people on this list have the market cornered on annoying .sigs? -Scott
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