Re: CRYPT & a little code improvement

From: BRiTiSH (clisowsk@mcs.kent.edu)
Date: 04/23/95


> OBHack: Circle 3.0
> ==================
> 
> int do_simple_move(struct char_data * ch, int dir, int  
> need_specials_check)
> {
> ...
> 
>   if(!IS_NPC(ch)) /* non-players should not need that ... */
>   	look_at_room(ch, 0);
> ...
> 
> }
> 
> Should increase the performance a little bit ...
> Mobs really don't need to get a room listing.

Thats all fine and dandy, but what happens when an Immortal switches
into a mob? (grin)

--BRiT



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