Will the ASCII playerfile be one large player file or will it be like the player object files are now? I would prefer the binary file instead of one large ascii file. I'm not sure what I prefer in the case player object like files, but it's probebly gonna be harder instead of easyer to convert ascii playerfiles in case of a code change. Groetjes van........ Jaco (Strider on Diamond MUD : bromo.ptf.hro.nl 4000) On Mon, 24 Apr 1995, Jeremy Elson wrote: > > I should clarify. Circle will use *either* binary playerfiles *or* ASCII > playerfiles. It will not be a configuration option. That'll make the > code too incredibly complex. > >
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