SIGPIPE's in write_to_descriptor? My network hackign skills are very weak, so i don't know why this mayb be happening. Here's a copy of the dump. Program received signal SIGPIPE, Broken pipe. 0x50016715 in clans () (gdb) #0 0x50016715 in clans () #1 0x5007a830 in clans () #2 0x8011886 in write_to_descriptor (desc=13, txt=0xbffff860 "<1000hp 749m 12mv> ") at comm.c:959 #3 0x8010e73 in make_prompt (d=0x84b3000) at comm.c:692 #4 0x800fb20 in game_loop (mother_desc=3) at comm.c:524 #5 0x800ea92 in init_game (port=4000) at comm.c:201 #6 0x800ea03 in main (argc=2, argv=0xbffffd70) at comm.c:176 #7 0x80013c5 in _start () #8 0xa0d2e in ?? () (gdb) No symbol "ch" in current context. (gdb) $1 = ".\000\000ter\000ng\000\000\000\000\000\000........you\000\000", '.' <repeats 46 times>, '\000' <repeats 8117 times> (gdb) any help would be apprecateid.. even an RTFM, if you tell me whut FM to R. Casret
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