CircleMUD List
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Starting: 07/01/95
Ending: 07/31/95
- 'Ruining' player files
- A couple fixes.
- A quick Q about area numbers...
- Access for coders
- Addclass/Multiattack/Race Docs
- Adding more Areas
- affect_join
- aggr and aggr evil
- aggressive mobs
- al the messages
- anyone haves this problem?
- Area/World Editor
- ascii flags
- ascii maps...
- Autoloot
- Autoloot...again
- big problem
- bind problems
- BUG LIST WITH FIXES
- changing the max amount of lvls to 99
- changing the number of lvls
- Charisma
- Charisma again :)
- Chessboard bug
- Circle 3.00 Flags
- CPU time, RAM usage for running a MUD
- CR/LF order in some files
- CRASH
- crash problem
- Crash problem resolved (thanks!)
- DikuED
- DikuMUD & CircleMUD license
- disarm
- Disarm skill
- djgpp
- do_stat_character Aaaaaaaah!!!!
- do_wake
- double messages?
- DragonMUD on your www page
- Duping Equip
- Editors....
- Entering game wearing eq
- eq lvl restrictions
- Equipment duplication
- errors typos and bugs
- Ftp site
- Ftp site?
- FWD: Help with some crash bugs and coredumps
- Grabbing the 3.0 release...
- GUNS
- have a pen friend
- Hello!
- Hey buddy, can I borrow a site?
- Hoh boy...
- Hometowns and stuff:
- How do I find out if an Object is a corpse?
- How to get more than 32K rooms
- In 9 days...
- Increasing maximum levels
- infravision problems.
- INPUT
- JediMUD source code...
- king welmar
- Limited Objects
- loadroom
- loadroom?
- Makefile -- mod for .o directory
- Mapmaker
- max area number
- mob wait
- More agg problems
- Most Curious (sprinttype)
- Mud performance
- Multiattack doc (Oops?)
- Multiclass leads to possible clones
- Multiple attacks
- my area number problem.
- MZF editor
- Need help with this
- NiMUD info
- NOBODY
- Number of Followers.
- online editor
- Ooops...
- Oops, and an idea...
- os2
- permanent death
- Player files
- Please Help
- Possible Bug?
- Problem with sort_commands
- query on online editing
- Question time...
- Question time... (limited pkill)
- Quick fix
- quick question.
- Races in CircleMUD
- Remember?
- Rent code to save objects equipped/in bags
- Robots/Dreadnaughts/Oh my!
- semicolon missing in db.c
- set loadroom :(
- set loadroom :( (fwd)
- shout/holler/yell
- Skills instead of Levels?
- skills/spells
- sorry about this...
- Sortof a bug
- Spec Proc problems...
- special procedures
- SpecProc's for weapons.
- Spells
- strangeness
- sundhaven area
- trouble with adding levels
- Tunnel Problems and fix...
- um dunno if anyone got this but heres a repost
- UM, hit()
- Unknown apply adjust attempt...?
- Weapons that cast spells (was SpecProcs on weapons)
- Weapons that cast spells...The Code.
- Where does the initialization of PC's start?
- World Editor
- yet another mirror site
Last message date: 07/31/95
Archived on: 12/07/00 PST
404 messages sorted by:
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: 12/07/00 PST