CircleMUD List
By Date
Most recent messages
404 messages sorted by:
[ author ]
[ thread ]
[ subject ]
Other mail archives
Starting: 07/01/95
Ending: 07/31/95
- DikuED Leeman Strout (07/01/95)
- Re: DikuED Mark Redshaw(midnight) (07/01/95)
- Re: Limited Objects Michael K. Lee (07/01/95)
- Re: DikuED Alex (07/02/95)
- Unknown apply adjust attempt...? TAI@msuvx2.memphis.edu (07/02/95)
- GUNS The Mighty Spaz Twit (07/03/95)
- Re: GUNS Anthony Spataro (07/03/95)
- Re: GUNS Phil Priston (07/03/95)
- loadroom? Leeman Strout (07/03/95)
- Re: loadroom? Leeman Strout (07/03/95)
- Re: loadroom? Doug Edgar (07/03/95)
- Re: Rent code to save objects equipped/in bags Giao H. Phan (04/16/95)
- Re: Limited Objects sjmaster@MIT.EDU (07/03/95)
- Re: Limited Objects Michael K. Lee (07/03/95)
- sundhaven area Michael J Cunningham (07/03/95)
- set loadroom :( Stefan Rensing (07/04/95)
- Circle 3.00 Flags The Highlander (07/04/95)
- Re: Circle 3.00 Flags Alex (07/04/95)
- Re: set loadroom :( Joey Buttafuco (07/04/95)
- Ftp site? Ace (07/04/95)
- Re: Ftp site? Richard Stewart (07/04/95)
- Re: Ftp site? Chris A. Epler (07/04/95)
- Re: set loadroom :( Sammy (07/05/95)
- Re: set loadroom :( Stefan Rensing (07/05/95)
- Re: Ftp site Ace (07/05/95)
- Most Curious (sprinttype) Leeman Strout (07/05/95)
- Re: GUNS Raymond J Nawara Jr. (07/05/95)
- Re: set loadroom :( Sammy (07/05/95)
- anyone haves this problem? Giao H. Phan (04/16/95)
- king welmar FourSpace (07/05/95)
- Re: set loadroom :( (fwd) Stefan Rensing (07/06/95)
- Re: set loadroom :( (fwd) Jeremy Elson (07/06/95)
- Re: set loadroom :( (fwd) Thomas G. Dailey (07/06/95)
- Re: set loadroom :( (fwd) Belgian Underground Mud (07/06/95)
- Makefile -- mod for .o directory Leeman Strout (07/06/95)
- Re: set loadroom :( (fwd) Ryan (07/06/95)
- eq lvl restrictions Michael J Cunningham (07/06/95)
- FWD: Help with some crash bugs and coredumps John Mountcastle (07/06/95)
- Re: set loadroom :( Giao H Phan (07/06/95)
- infravision problems. Mark Garringer (07/06/95)
- Re: infravision problems. Steve (07/06/95)
- Re: FWD: Help with some crash bugs and coredumps Ole Gjerde (07/06/95)
- Re: infravision problems. FourSpace (07/06/95)
- Races in CircleMUD Graham Gilmore (07/06/95)
- Re: eq lvl restrictions Carter T. Shock (07/07/95)
- Re: Races in CircleMUD Chris A. Epler (07/07/95)
- Re: Races in CircleMUD Mark Redshaw(midnight) (07/07/95)
- ascii maps... Michael J Cunningham (07/07/95)
- Re: CR/LF order in some files Jeremy Elson (07/07/95)
- CR/LF order in some files obermayr@iic.wifi.at (07/07/95)
- shout/holler/yell Erik (07/07/95)
- ascii flags sjmaster@MIT.EDU (07/07/95)
- Re: shout/holler/yell mud admin staff (07/07/95)
- Re: ascii flags Jeremy Elson (07/08/95)
- Spells Praxis Mud (07/08/95)
- Re: Spells Michael Smith (07/08/95)
- Hello! Aaron C. Paulley (07/08/95)
- Question time... Mark Garringer (07/09/95)
- Re: Question time... Daniel [Trice] Koepke (07/09/95)
- NOBODY Mark Garringer (07/09/95)
- Re: NOBODY sjmaster@MIT.EDU (07/09/95)
- Re: Question time... FourSpace (07/09/95)
- Re: Question time... (limited pkill) DoDGeR (07/09/95)
- Re: Question time... (limited pkill) sjmaster@MIT.EDU (07/09/95)
- Re: Question time... (limited pkill) Mark Garringer (07/09/95)
- Re: Question time... Mark Garringer (07/09/95)
- Editors.... Praxis Mud (07/09/95)
- Re: Editors.... BRiTiSH (07/09/95)
- affect_join Harvey Gilpin (07/09/95)
- NiMUD info Phil Priston (07/10/95)
- Re: Question time... Graham Gilmore (07/10/95)
- Re: Editors.... Erik (07/10/95)
- Re: Question time... Christopher J. Dickey (07/10/95)
- Re: Question time... Mark Garringer (07/10/95)
- Re: Editors.... Mark Redshaw(midnight) (07/10/95)
- Re: Editors.... Praxis Mud (07/10/95)
- bind problems Steven R. Nevid (07/12/95)
- Area/World Editor Edward Almasy (07/12/95)
- special procedures sjmaster@MIT.EDU (07/12/95)
- Possible Bug? MUD Development Accoung (07/12/95)
- Re: special procedures Lincoln Chan (07/12/95)
- Re: Area/World Editor Edward Almasy (07/12/95)
- Re: Area/World Editor Chris Herringshaw (07/12/95)
- Sortof a bug Christopher J. Dickey (07/12/95)
- Re: bind problems Paul Cole (07/12/95)
- Re: bind problems mud admin staff (07/12/95)
- strangeness Mark Redshaw(midnight) (07/12/95)
- Re: Sortof a bug Jeremy Elson (07/12/95)
- Re: Possible Bug? Jeremy Elson (07/12/95)
- Skills instead of Levels? Brett Helgeson (07/13/95)
- Re: Skills instead of Levels? Michael K. Lee (07/13/95)
- Entering game wearing eq Fishbone (07/13/95)
- Re: Possible Bug? dkrealm@postoffice.ptd.net (07/13/95)
- Re: Entering game wearing eq Burkhard Knopf (07/13/95)
- Re: Possible Bug? Jeremy Elson (07/13/95)
- Re: Remember? Jeremy Elson (07/13/95)
- Remember? 452136@UCVVM1.UCV.CL (07/13/95)
- Re: Remember? Alex (07/13/95)
- Re: Skills instead of Levels? Brett Helgeson (07/13/95)
- semicolon missing in db.c Curtiss Cicco (07/13/95)
- Re: Skills instead of Levels? Sammy (07/13/95)
- Re: Skills instead of Levels? Phil Priston (07/14/95)
- Re: How to get more than 32K rooms Carter T. Shock (07/14/95)
- errors typos and bugs Leeman Strout (07/14/95)
- do_stat_character Aaaaaaaah!!!! Leeman Strout (07/14/95)
- Re: errors typos and bugs Edward Almasy (07/14/95)
- Re: Skills instead of Levels? Sammy (07/14/95)
- DikuMUD & CircleMUD license Tom deMayo (07/14/95)
- Re: How to get more than 32K rooms Brett Helgeson (07/14/95)
- Re: Skills instead of Levels? Graham Gilmore (07/14/95)
- Re: Skills instead of Levels? Christopher J. Dickey (07/14/95)
- Multiclass leads to possible clones Brett Helgeson (07/14/95)
- Hometowns and stuff: Brett Helgeson (07/14/95)
- Multiattack doc (Oops?) Brett Helgeson (07/15/95)
- Please Help John Mountcastle (07/15/95)
- Re: DJGPP Alex (07/15/95)
- Re: permanent death sjmaster@MIT.EDU (07/15/95)
- Re: Please Help mud admin staff (07/15/95)
- Hey buddy, can I borrow a site? Brett Helgeson (07/15/95)
- djgpp Patrick McNamara (07/15/95)
- Re: Hey buddy, can I borrow a site? sjmaster@MIT.EDU (07/16/95)
- Charisma David E. Berthiaume Jr. (07/17/95)
- Re: Charisma Daniel [Trice] Koepke (07/17/95)
- Re: Charisma Daniel [Trice] Koepke (07/17/95)
- Re: A couple fixes. Ron Poulton (07/17/95)
- Aggressive mobs Mark Garringer (07/17/95)
- CRASH FourSpace (07/17/95)
- yet another mirror site Andrew M. Hoerter (07/17/95)
- have a pen friend Murat Bicer (07/17/95)
- Re: CRASH Daniel [Trice] Koepke (07/18/95)
- Re: A couple fixes. Daniel [Trice] Koepke (07/18/95)
- Re: A couple fixes. Ron Poulton (07/18/95)
- Re: have a pen friend J\vrgen (07/18/95)
- Re: Charisma Lincoln Chan (07/18/95)
- Re: Charisma Daniel [Trice] Koepke (07/18/95)
- Re: A couple fixes. Ron Poulton (07/18/95)
- Re: A couple fixes. Daniel [Trice] Koepke (07/18/95)
- Re: A couple fixes. Ron Poulton (07/18/95)
- Access for coders Idle Process (07/18/95)
- 'Ruining' player files Idle Process (07/18/95)
- Re: Access for coders Alex (07/18/95)
- Re: CRASH Jeremy Elson (07/18/95)
- Re: Access for coders Edward Almasy (07/18/95)
- Re: 'Ruining' player files Jeremy Elson (07/18/95)
- Re: A couple fixes. Ron Poulton (07/18/95)
- Re: Grabbing the 3.0 release... Eric T. Benoit (04/18/95)
- Re: Access for coders Eric Jonathan Green (07/18/95)
- Re: Access for coders Phil Priston (07/18/95)
- Re: CRASH Phil Priston (07/18/95)
- Charisma again :) David E. Berthiaume Jr. (07/18/95)
- Re: A couple fixes. sjmaster@MIT.EDU (07/18/95)
- Re: Skills instead of Levels? Giao H Phan (07/18/95)
- Re: Access for coders sjmaster@MIT.EDU (07/18/95)
- Re: A couple fixes. Ron Poulton (07/18/95)
- Re: Charisma again :) Burkhard Knopf (07/18/95)
- Re: Access for coders Chris Herringshaw (07/18/95)
- sorry about this... Ivan Poon (07/18/95)
- Re: Duping Equip Thomas G. Dailey (07/18/95)
- big problem Ivan Poon (07/18/95)
- Re: sorry about this... Jeremy Elson (07/18/95)
- Re: sorry about this... Alex (07/18/95)
- Re: Duping Equip sjmaster@MIT.EDU (07/18/95)
- More agg problems Mark Garringer (07/18/95)
- Hoh boy... Lincoln Chan (07/18/95)
- JediMUD source code... michael (07/18/95)
- aggressive mobs estokes@acs.bu.edu (07/18/95)
- Re: aggressive mobs Mark Garringer (07/18/95)
- Re: Access for coders Carter T. Shock (07/18/95)
- Re: JediMUD source code... Alex (07/18/95)
- aggr and aggr evil estokes@acs.bu.edu (07/18/95)
- Re: aggressive mobs Graham Gilmore (07/18/95)
- Re: aggressive mobs Phoenix Project (07/19/95)
- Re: aggressive mobs Stefan Rensing (07/19/95)
- Re: big problem Stefan Rensing (07/19/95)
- Re: Access for coders Stefan Rensing (07/19/95)
- Re: big problem Ron Poulton (07/19/95)
- Re: sorry about this... Ron Poulton (07/19/95)
- Re: sorry about this... Ron Poulton (07/19/95)
- Re: sorry about this... Alex (07/19/95)
- Addclass/Multiattack/Race Docs Brett Helgeson (07/19/95)
- Re: big problem Anthony Spataro (07/19/95)
- Re: Addclass/Multiattack/Race Docs Anthony Spataro (07/19/95)
- Re: Addclass/Multiattack/Race Docs Mark Garringer (07/19/95)
- Re: Access for coders Mark Redshaw(midnight) (07/19/95)
- um dunno if anyone got this but heres a repost Mark Redshaw(midnight) (07/19/95)
- changing the number of lvls J.T. (07/19/95)
- Re: changing the number of lvls Daniel [Trice] Koepke (07/19/95)
- INPUT Ron Poulton (07/19/95)
- Increasing maximum levels Tom deMayo (07/19/95)
- Equipment duplication Thomas G. Dailey (07/19/95)
- Re: changing the number of lvls David E. Berthiaume Jr. (07/19/95)
- Re: changing the number of lvls FourSpace (07/19/95)
- Re: changing the number of lvls sjmaster@MIT.EDU (07/19/95)
- Re: JediMUD source code... Michael K. Lee (07/19/95)
- Re: Addclass/Multiattack/Race Docs Thomas G. Dailey (07/19/95)
- Re: Increasing maximum levels David E. Berthiaume Jr. (07/19/95)
- Re: sorry about this... Mark Redshaw(midnight) (07/19/95)
- Re: changing the number of lvls Ron Poulton (07/19/95)
- Re: sorry about this... Ron Poulton (07/19/95)
- Re: JediMUD source code... Jason Shanfield (07/19/95)
- SpecProc's for weapons. Mark Crichton (07/19/95)
- Re: Charisma again :) Lincoln Chan (07/19/95)
- Re: changing the number of lvls Ron Poulton (07/19/95)
- Re: sorry about this... Thomas G. Dailey (07/19/95)
- Re: sorry about this... Daniel [Trice] Koepke (07/19/95)
- Re: SpecProc's for weapons. Skylar (07/19/95)
- Robots/Dreadnaughts/Oh my! Brett Helgeson (07/19/95)
- World Editor Patrick McNamara (07/19/95)
- Re: SpecProc's for weapons. Graham Gilmore (07/19/95)
- Re: SpecProc's for weapons. sjmaster@MIT.EDU (07/19/95)
- Re: sorry about this... The Mighty Spaz Twit (07/19/95)
- Spec Proc problems... Peter DeNitto (07/19/95)
- Re: SpecProc's for weapons. FourSpace (07/19/95)
- Re: Robots/Dreadnaughts/Oh my! Mark Redshaw(midnight) (07/19/95)
- Where does the initialization of PC's start? J\vrgen (07/20/95)
- Spec Proc problems... DoDGeR (07/20/95)
- Re: Spec Proc problems... Carter T. Shock (07/20/95)
- Re: sorry about this... Ron Poulton (07/20/95)
- Re: World Editor Ron Poulton (07/20/95)
- Re: Spec Proc problems... Alex (07/20/95)
- Re: Robots/Dreadnaughts/Oh my! Brett Helgeson (07/20/95)
- Re: SpecProc's for weapons. DeMONTRios (07/20/95)
- Re: SpecProc's for weapons. DeMONTRios (07/20/95)
- Re: SpecProc's for weapons. Phoenix Project Team Leader (07/20/95)
- Re: SpecProc's for weapons. Graham Gilmore (07/20/95)
- Oops, and an idea... Brett Helgeson (07/20/95)
- mob wait FourSpace (07/20/95)
- Re: Oops, and an idea... sjmaster@MIT.EDU (07/20/95)
- Re: Oops, and an idea... Mark Redshaw(midnight) (07/20/95)
- Re: Oops, and an idea... Mark Redshaw(midnight) (07/20/95)
- Re: Oops, and an idea... Brett Helgeson (07/21/95)
- Re: Access for coders Joey Buttafuco (07/21/95)
- Re: Oops, and an idea... Erik (07/21/95)
- Player files Idle Process (07/21/95)
- Re: Oops, and an idea... Ron Poulton (07/21/95)
- Re: SpecProc's for weapons. Ron Poulton (07/21/95)
- Re: Oops, and an idea... Ron Poulton (07/21/95)
- Re: Oops, and an idea... sjmaster@MIT.EDU (07/21/95)
- changing the max amount of lvls to 99 J.T. (07/21/95)
- Re: Oops, and an idea... sjmaster@MIT.EDU (07/21/95)
- Re: Player files Alex (07/21/95)
- Re: Oops, and an idea... Brett Helgeson (07/21/95)
- Re: changing the max amount of lvls to 99 Brett Helgeson (07/21/95)
- Re: SpecProc's for weapons. Alex (07/21/95)
- Re: Player files David E. Berthiaume Jr. (07/21/95)
- Re: CRASH Ryan (07/21/95)
- Re: SpecProc's for weapons. sjmaster@MIT.EDU (07/21/95)
- Re: changing the max amount of lvls to 99 sjmaster@MIT.EDU (07/21/95)
- Re: Oops, and an idea... Graham Gilmore (07/21/95)
- Re: SpecProc's for weapons. Graham Gilmore (07/21/95)
- A quick Q about area numbers... Time is out of joint; oh cursed spite,....................that ever I was born (07/21/95)
- Re: Player files HS Lim (07/21/95)
- Re: SpecProc's for weapons. Ron Poulton (07/21/95)
- Re: Player files Price Hall (07/21/95)
- Re: Oops, and an idea... Ron Poulton (07/21/95)
- Adding more Areas Brett Helgeson (07/21/95)
- re: Adding more Areas The Mighty Spaz Twit (07/21/95)
- re: Adding more Areas Brett Helgeson (07/21/95)
- re: Adding more Areas Alex (07/21/95)
- max area number Time is out of joint; oh cursed spite,....................that ever I was born (07/21/95)
- query on online editing Levork (07/21/95)
- Re: my area number problem. Time is out of joint; oh cursed spite,....................that ever I was born (07/21/95)
- Re: SpecProc's for weapons. FourSpace (07/21/95)
- loadroom Chris Jackson (07/21/95)
- Re: SpecProc's for weapons. Phoenix Project Team Leader (07/21/95)
- do_wake Lincoln Chan (07/22/95)
- Re: loadroom The Mighty Spaz Twit (07/22/95)
- Re: SpecProc's for weapons. Mark Redshaw(midnight) (07/22/95)
- BUG LIST WITH FIXES Ryan (07/22/95)
- Re: BUG LIST WITH FIXES Jeremy Elson (07/22/95)
- How do I find out if an Object is a corpse? J\vrgen (07/22/95)
- Re: loadroom Chris Jackson (07/22/95)
- Re: loadroom Thomas G. Dailey (07/22/95)
- Re: Adding more Areas Thomas G. Dailey (07/22/95)
- Re: loadroom Alex (07/22/95)
- Re: Adding more Areas Brett Helgeson (07/22/95)
- Re: How do I find out if an Object is a corpse? Ron Poulton (07/22/95)
- Re: Adding more Areas The Mighty Spaz Twit (07/22/95)
- re: Adding more Areas Christopher J. Dickey (07/22/95)
- Re: BUG LIST WITH FIXES Edward Almasy (07/22/95)
- Re: BUG LIST WITH FIXES Ryan (07/22/95)
- Chessboard bug Kjell Thomas Pedersen (07/22/95)
- Re: Adding more Areas Brett Helgeson (07/22/95)
- Autoloot Mark Garringer (07/23/95)
- Re: Autoloot Skylar (07/23/95)
- Re: Autoloot Graham Gilmore (07/23/95)
- Re: How do I find out if an Object is a corpse? Graham Gilmore (07/23/95)
- Weapons that cast spells (was SpecProcs on weapons) Mark Crichton (07/23/95)
- Re: Autoloot Ron Poulton (07/23/95)
- re: online editor Levork (07/23/95)
- Re: Autoloot Mark Garringer (07/23/95)
- Autoloot...again Mark Garringer (07/23/95)
- Re: Weapons that cast spells (was SpecProcs on weapons) Christopher J. Dickey (07/23/95)
- Re: Autoloot Ron Poulton (07/23/95)
- Re: Autoloot...again FourSpace (07/23/95)
- MZF editor FourSpace (07/23/95)
- Weapons that cast spells...The Code. Mark Crichton (07/23/95)
- Re: Weapons that cast spells (was SpecProcs on weapons) sjmaster@MIT.EDU (07/23/95)
- Re: Autoloot...again David E. Berthiaume Jr. (07/23/95)
- Re: Autoloot...again FourSpace (07/23/95)
- Re: trouble with adding levels Dave (04/20/95)
- Re: MZF editor Sammy (07/23/95)
- Re: Autoloot Mark Redshaw(midnight) (07/23/95)
- Autoloot Mark Crichton (07/23/95)
- Re: Autoloot...again David E. Berthiaume Jr. (07/23/95)
- Re: Autoloot Mark Garringer (07/23/95)
- Re: Autoloot Ron Poulton (07/24/95)
- Re: Autoloot J\vrgen (07/24/95)
- Re: Autoloot Mark Garringer (07/24/95)
- Re: Autoloot FourSpace (07/24/95)
- Re: Autoloot J\vrgen (07/24/95)
- Re: Autoloot Ron Poulton (07/24/95)
- Re: Oops, and an idea... Ron Poulton (07/24/95)
- Re: SpecProc's for weapons. Ron Poulton (07/24/95)
- Re: Autoloot Ron Poulton (07/24/95)
- Re: Autoloot Mark Garringer (07/24/95)
- Re: Autoloot The Mighty Spaz Twit (07/24/95)
- Re: Autoloot Ron Poulton (07/24/95)
- Re: SpecProc's for weapons. Peter DeNitto (07/24/95)
- UM, hit() David E. Berthiaume Jr. (07/24/95)
- Re: Autoloot Mark Garringer (07/24/95)
- Ooops... Patrick McNamara (07/24/95)
- re: online editor Ron Poulton (07/24/95)
- Re: Ooops... Ron Poulton (07/24/95)
- Re: Autoloot Ron Poulton (07/24/95)
- Re: UM, hit() Lincoln Chan (07/24/95)
- Re: UM, hit() David E. Berthiaume Jr. (07/24/95)
- Number of Followers. Kiril Mitev - SDRC UK (07/25/95)
- Mapmaker JOACHIM PILEBORG (07/25/95)
- Re: SpecProc's for weapons. Anthony Spataro (07/25/95)
- Re: Autoloot J\vrgen (07/25/95)
- Re: UM, hit() Ron Poulton (07/25/95)
- Re: Autoloot Sammy (07/25/95)
- Re: Autoloot Sammy (07/25/95)
- Re: SpecProc's for weapons. Sammy (07/25/95)
- Re: UM, hit() Daniel [Trice] Koepke (07/25/95)
- Re: Autoloot Daniel [Trice] Koepke (07/25/95)
- Re: Mapmaker Chris Herringshaw (07/25/95)
- Mud performance Idle Process (07/25/95)
- re: online editor Levork (07/25/95)
- Re: Mapmaker JOACHIM PILEBORG (07/25/95)
- Re: Mapmaker Leeman Strout (07/25/95)
- Re: Autoloot Ron Poulton (07/25/95)
- Re: Autoloot Ron Poulton (07/25/95)
- Re: Autoloot Ron Poulton (07/25/95)
- Re: Autoloot The Mighty Spaz Twit (07/25/95)
- Re: Mapmaker Erik (07/25/95)
- Re: Mapmaker Chris Herringshaw (07/25/95)
- Re: Mapmaker Chris Herringshaw (07/25/95)
- Re: Mapmaker Leeman Strout (07/25/95)
- Re: Question time... Belgian Underground Mud (07/25/95)
- Re: Question time... Mark Garringer (07/25/95)
- Re: Tunnel Problems and fix... FourSpace (07/25/95)
- In 9 days... George W. Garner (07/26/95)
- Re: Mapmaker Phil Priston (07/26/95)
- Problem with sort_commands Stefan Rensing (07/26/95)
- Re: In 9 days... Phoenix Project Team Leader (07/26/95)
- Re: Mapmaker Edward Almasy (07/26/95)
- Re: Autoloot Sammy (07/26/95)
- Re: Autoloot Sammy (07/26/95)
- Re: Mapmaker Erik (07/26/95)
- Re: skills/spells Eric T. Benoit (04/22/95)
- Re: In 9 days... Sammy (07/26/95)
- CPU time, RAM usage for running a MUD The Mighty Spaz Twit (07/26/95)
- Re: Autoloot Ron Poulton (07/26/95)
- Re: Mapmaker Ron Poulton (07/26/95)
- Re: CPU time, RAM usage for running a MUD Andrew Paprocki (07/27/95)
- Re: CPU time, RAM usage for running a MUD Pink Floyd (07/27/95)
- Re: CPU time, RAM usage for running a MUD Pink Floyd (07/27/95)
- double messages? Belgian Underground Mud (07/27/95)
- Re: CPU time, RAM usage for running a MUD Ron Poulton (07/27/95)
- Re: double messages? Ron Poulton (07/27/95)
- Re: Autoloot Sammy (07/27/95)
- Re: al the messages Dave (04/22/95)
- Re: CPU time, RAM usage for running a MUD Alex (07/27/95)
- Re: Autoloot Ron Poulton (07/27/95)
- Re: Autoloot Sammy (07/28/95)
- Re: CPU time, RAM usage for running a MUD Graham Gilmore (07/28/95)
- Re: Autoloot Ron Poulton (07/28/95)
- os2 James VanRegenmortel (07/29/95)
- crash problem Ace (07/29/95)
- Re: quick question. mud admin staff (07/29/95)
- Disarm skill Mark Garringer (07/30/95)
- Quick fix Lincoln Chan (07/30/95)
- Re: Disarm skill Andrew Paprocki (07/30/95)
- Crash problem resolved (thanks!) Ace (07/30/95)
- Re: Disarm skill Skylar (07/30/95)
- Re: Disarm skill Steve (07/30/95)
- Re: Disarm skill Alex (07/30/95)
- disarm Mark Garringer (07/30/95)
- Re: disarm Andrew Paprocki (07/30/95)
- quick question. Pink Floyd (07/30/95)
- Re: quick question. Andrew M. Hoerter (07/30/95)
- Need help with this Ace (07/31/95)
- Re: quick question. Jeremy Elson (07/31/95)
- Re: quick question. Naved A Surve (07/31/95)
- Re: Need help with this Ole Gjerde (07/31/95)
- Re: quick question. Herbert Kremser (07/31/95)
- Multiple attacks Mark Crichton (07/31/95)
- Re: Need help with this Ace (07/31/95)
- DragonMUD on your www page David E. Berthiaume Jr. (07/31/95)
- Re: Disarm skill Ron Poulton (07/31/95)
- Re: quick question. Herbert Kremser (07/31/95)
- Re: Need help with this Robert Bennett (07/31/95)
Last message date: 07/31/95
Archived on: 12/07/00 PST
404 messages sorted by:
[ author ]
[ thread ]
[ subject ]
Other mail archives
This archive was generated by hypermail 2b30
: 12/07/00 PST